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CATIA

CATIA is a multi-platform CAD/CAM/CAE commercial software suite developed by the French Company Dassault Systèmes directed by Bernard Charlès. The software has been used for designing of Boeing 777 airlines and its Version 5 for Boeing 787 airplane series. Apart from aerospace, the software is widely used in automotive industries and companies like BMW, Porsche, Audi, Volvo, Tata and Mahindra have been extensively using its advanced capabilities for surface designing. The platform is also familiar which Shipbuilding design engineers and is a complete package for CAD design engineers who wish to excel in their respective fields.

* Note:The Number of Project will be Covered According to the Duration of that particular Program.
All training modules are based on REAL TIME LIVE PROJECTS.

Duration: 7 / 15 Days
Fees: (7 Days) Rs . 5,500/- inclusive of all taxes.
                           Group discounts available.

         (15 Days) Rs . 8,500/- inclusive of all taxes.
                           Group discounts available.

 


 When it comes to engineering, it enables rapid development of high quality mechanical products. It empowers engineers to do digital prototyping, digital analysis and simulation to understand the quality and performance of product designs early in the product development phase.

CATIA lets users to design shapes and reach high levels of surface sophistication with its 3D sketching, visualizatoin features. With CATIA product developers can take an integrated systems engineering approach. They can do requirements engineering, systems architecture definition, detailed modeling and simulation to manage the complex development process.
 
The statistics of the industry clearly reflects the job opportunities and the industry demands. It has been observed:
  • CATIA is used as the Global standard for the aircraft design as almost 80% of the aircraft companies use CATIA in designing the aircraft.
  • 60% of the automotive companies implement the use of CATIA in designing the innovative components of the car.
  • Around 60-70% of the helicopter/civilian/commercial plane companies inhibit the use of CATIA.
  • It is used by designers, architects, manufacturing entities and industrial engineers, so the job opportunities are immense.
CATIA being the standard software for designing finds applications in all the industries. Therefore there are abundant job opportunities for skilled engineering students to prove their credibility in the industry.
  •  You will learn advanced solutions for conceptual design, 3D modeling, and documentation.
  • You will learn to do product design, industrial design and styling (optimize form, fit, function and user experience), streamline 2D design, drafting, documentation with powerful tools for layout, drawing, and 3D annotation You will do assembly design, sheet metal design, and template based design
  • You will know how to perform CAE geometry editing, comprehensive meshing, fine element assembly management, multi-CAE environments.
  • You can carry out visual analysis and validation which will give you high quality performance insights for product decisions.

 

Course Highlights:
 Basic Understanding of Product Design and its Stages
 Introduction to CAD, CAM and CAE
 Sketching ,Solid Modelling and Assembly in CATIA V5
 Uses of Wireframe and Surface Designing
 Study of Views and Projections
 Drafting the components and drawing standards
 Structural Analysis in CATIA

Course Break up:
Theory: 16 hours
Practical : 16 hours

COURSE DETAILS:

1. INTRODUCTION
 What is CADD/ CAM/CAE?
 Importance of CADD and its Applications
 Features of CADD
 Bidirectional Associativity
 Feature Based Modelling
 Parametric modelling
 History of CATIA
 Superiority of CATIA with its use and demand in Industries



2. TAKING THE CATIA V5 TOUR
 Understanding CATIA Interface
 Understanding Terminology

  • Product Structure
  • Document
  • Workbench

 Basics of CATIA V5 Tools

  • Constraints
  • Specification Tree
  • Compass
  • Starting New Drawing

 Understanding Functioning of Mouse- Panning, Rotating and Zooming
 Changing The Interface From 3D Modelling To 2D Sketching And Vice-Versa
 Uses & Description about Specification Tree, Navigation Compass.
 View Toolbar as a Common Toolbar for all the Interface.
 Geometric and Dimensional Constraints -

  • Distance
  • Length
  • Angle
  • Radius
  • Semi major/ Semi minor axis
  • Symmetry
  • Equidistance
  • Coincidence
  • Symmetry
  • Concentricity

3. SKETCHER
 Entering/Exiting The Sketcher Workbench
 Coordinate Systems
 Profile Creation Tools For Creating 2D Sketch
 Constraints- Differences between Geometrical and Dimensional constraints
 Sketching predefined profiles
 Uses of Constrains Tools For Making Fully Constrained Sketch
 Operation Tools for Reducing Work and Easy Drawings.
 Creating Basic Sketch
 Positioned Sketching
 Operations on Profiles
 Trim Options
 Quick Trim Options
 Mirroring An Object
 Placing/Making An Object In A Symmetrical Position
 Translation, Rotation And Scaling An Object
 Offset And offset Propagation Modes
 Projecting A 3D Element
 Isolating Projecting Elements
 Sketch Analysis Window And Sketch Analysis

4. PART DESIGN
• Concept of 3D and Part Design Terminology
• Selecting Sketch to convert it into Volumetric Design
• Creating Base Features
• Selecting a Base Feature and Modifying Them
Sketch Based Features
 Creating Volume In Linear Direction
     Pad:

  • Sub-Elements of a Sketch
  • Up to Next Pads
  • Up to Last Pad
  • Up to Plane Pad
  • Up to Surface Pad
  • Pad Sketch from Surface
  • Not Normal to Sketch Pad
  • Multi- Pad
  • Drafted Filleted Pad

• Creating a Cavity in Volume in Linear Direction
   Pocket:

  • Multi Length pocket
  • Drafted Filleted Pocket

• Limitations of Pad and Pocket Command
• Dimensioning an Axis for Appropriate Work
• Creation of Volume in Circular Shape (Shaft)
• Removal of Volume in Circular Shape (Groove)
• Restrictions of Revolved Features
• Creation/Removal of Volume on Pre-Defined Path (Rib/Slot)
• Creation of Hole Using Positioning Sketch
• Hole Creation Using Pre-Defined References and Threads creation
• Introduction to Stiffeners
• Creating a New Volume Using Two Different Sketches (Solid Combine)
• Volume Creation Using Multiple Sketches with Multiple Options (Multi- Section Solid)
• Creating Cavity Using Multiple Sketches

Dress-Up Features of Part Designing
 Creating Curves Edges Using the Multiple References & Limitations (Fillets- Edge,
Variable Radius, Face- Face, Tritangent)
• Chamfering Body/Edges Using Available References
• Shell Creation in a Body.
• Advance Shell Creation in a Body with Different Dimensions of Different Sides
• Adding thickness to An Already Created Side/Volume
• Removal of Extra Faces in a Body
• Replacing the Face in a Body to another Body
• Creating Thread and Taps in Cylindrical Body

Duplicating Features of Part Designing
 Mirroring Single/Multiple Feature With Respect To Plane
 Explode Mirrored Object/Objects For Further Use
 Patterns And Its Importance
 Use of Standard Pattern Styles (Rectangular Pattern, Circular Pattern)
 Translating An Object/Body From Its Original Position
 Rotate An Object/Body From Its Position With Respect To Axis
 Placing The Body/Object In A Symmetrical Position With Respect To Plane
 Change The Scale of The Body By Selecting Different Faces Or With Axis System
 Reference Elements
 Point and methods to define it
 Line and methods to draw it
 Plane and locating methods

Editing Features of Part Designing
 Investigating The Model
 Concept of Parent-Child Relationships
 Redefining Parameters of Previously Created Features
 Changing The Order of Any Feature In A Specification Tree
 Hiding And Un-Hiding The Sketches/Features/Body
 Deactivating/Activating of Features As Per Requirements
 Use of Defining Any Feature In Work Object
 Resolving The Failures of The Features/Body

5. ASSEMBLY
 Assembly constraint toolbar
 What is an Assembly?
 Defining A New Assembly Document
 Assigning Properties To The Product
 Tools Used For Creating Product Structure
 Use of Compass In Assembly
 Importing Existing Components In A New Assembly
 Snapping Components
 Editing A Previously Created Part/Product In Assembly Features
 Exploding A Constrained Assembly
 Reordering Product Structure
 Reusing A Component (Copy/Paste)
 Components Catalogue
 Degree of Freedom In The Assembly
 Constraint Creation -Coincidence, Contact, offset ,Angle
 Fixing Components and Fixing Components together
 Using Quick Constraint command
 Activating / Deactivating Constraints
 Analysing Created Constraints
 Updating Assembly
 Assembly Features
 Using Existing Assemblies To Create A Product Structure
 Use An Object With Respect To Pattern
 Scenes
 Saving An Assembly Document
 Opening/Loading An Assembly

6. WIREFRAME & SURFACE DESIGN
 Introduction To Surface Design
 Importance of Surface
 Process of Surface Designing
 Entering The Workbench
 Generative Surface Design Process
 Difference Between Open Bodies & Connected Bodies
 3D Wireframe Geometry
 Points & Its Role
 Creating Multiple Points On A Curve
 Lines In Free Body
 Line & Axis Lines
 Creating Line & Axis Line In Free Space
 Creating Polylines
 Role of Planes In Space
 Projections
 Creating combined curves
 Intersections
 Creating helix
 Boundary curves
 Surfaces toolbar
 Offset surfaces
 Swept surfaces
 Creating filling surface
 Creating Blend surface
 Creating New Plane With New References
 Creating A Set of Planes In An Order
 Creating Free Body Curve
 Connecting Different Curves
 Analysing The Sketches And Repairing/Editing
 Surface Geometry
 Creating Surface Using Multiple Sections
 Introduction To Spine
 Trimming Created Elements
 Transformation Features In Surface Geometry
 Extrapolating Surface
 Disassembling A Surface
 Healing of Surface
 Extracting An Edge From A Surface
 Extracting Face of Different Surfaces
 Creating A Solid From Surface
 Splitting Object/Body With Surface
 Thickening A Surface
 Closing A Surface In To Volumetric Body
 Checking Connections Between Curves

7. DRAFTING
Introduction of Drafting
 Need & Importance of Drafting
 Starting The Drafting Workbench
 Defining The Sheet & Sizes
 Adjusting of Drawing Sheet According To Object/Assembly
 Types of Projection
 Using Predefined Drafting Styles
 Scaling The Drafted View
Generative Drafting
 Introduction
 Taking Projection of Front View On Sheet
 Generating Different Views Such As Top View etc.
 Difference Between Primary And Secondary View
 Modifying An Existing View
 Generative Dimensions, Balloon Generation For Drafting of Assembly
Interactive Drafting
 Introduction
 View Planes
 Creating Multiple Projections of Different Views
 Creating Views For Folding Lines
 Show/Hide Hidden Lines, Centre Line, Axis Line, Thread Etc.
 Modifying An Existing View
 Creating Dimensions

8. GENERATIVE STRUCTURAL ANALYSIS
 Concepts of FEA/FEM- Nodes, Elements and Meshing
 Procedure of Structural Analysis
 Types of Loads and Restraints
 Plotting Results
 Analysis of Results and Report Generation

Course Highlights:
 Basic Understanding of Product Design and its Stages
 Introduction to CAD, CAM and CAE
 Sketching ,Solid Modelling and Assembly in CATIA V5
 Drafting the components and drawing standards
 Structural Analysis in CATIA
 Basics of FEM and Meshing
 Stages of Analysis (Pre-Processor, Solution and Post-Processor )
 Model the parts in ANSYS and its analysis
 Result analysis and its presentation in ANSYS
 Results comparison of same part analysed in CATIA and ANSYS

Course Break up:
Theory: 27.75 hours
Practical: 27.25 hours

COURSE DETAILS

CATIA V5
1. INTRODUCTION

 What is CADD/ CAM/CAE?
 Importance of CADD and its Applications
 Features of CADD
  • Bidirectional Associativity
  • Feature Based Modelling
  • Parametric modelling
 History of CATIA
 Superiority of CATIA with its use and demand in Industries

2. TAKING THE CATIA V5 TOUR
 Understanding CATIA Interface
 Understanding Terminology
  • Product Structure
  • Document
  • Workbench
 Basics of CATIA V5 Tools
  • Constraints
  • Specification Tree
  • Compass
  • Starting New Drawing
 Understanding Functioning of Mouse- Panning, Rotating and Zooming
 Changing The Interface From 3D Modelling To 2D Sketching And Vice-Versa
 Uses & Description about Specification Tree, Navigation Compass.
 View Toolbar as a Common Toolbar for all the Interface.
 Geometric and Dimensional Constraints -
  • Distance
  • Length
  • Angle
  • Radius
  • Semi major/ Semi minor axis
  • Symmetry
  • Equidistance
  • Coincidence
  • Symmetry
  • Concentricity
3. SKETCHER
 Entering/Exiting The Sketcher Workbench
 Coordinate Systems
 Profile Creation Tools For Creating 2D Sketch
 Constraints- Differences between Geometrical and Dimensional constraints
 Sketching predefined profiles
 Uses of Constrains Tools For Making Fully Constrained Sketch
 Operation Tools for Reducing Work and Easy Drawings.
 Creating Basic Sketch
 Positioned Sketching
 Operations on Profiles
 Trim Options
 Quick Trim Options
 Mirroring An Object
 Placing/Making An Object In A Symmetrical Position
 Translation, Rotation And Scaling An Object
 Offset And offset Propagation Modes
 Projecting A 3D Element
 Isolating Projecting Elements
 Sketch Analysis Window And Sketch Analysis

4. PART DESIGN
• Concept of 3D and Part Design Terminology
• Selecting Sketch to convert it into Volumetric Design
• Creating Base Features
• Selecting a Base Feature and Modifying Them
Sketch Based Features
 Creating Volume In Linear Direction
    Pad
  • Sub-Elements of a Sketch
  • Up to Next Pads
  • Up to Last Pad
  • Up to Plane Pad
  • Up to Surface Pad
  • Pad Sketch from Surface
  • Not Normal to Sketch Pad
  • Multi- Pad
  • Drafted Filleted Pad
• Creating a Cavity in Volume in Linear Direction
   Pocket
  • Multi Length pocket
  • Drafted Filleted Pocket
• Limitations of Pad and Pocket Command
• Dimensioning an Axis for Appropriate Work
• Creation of Volume in Circular Shape (Shaft)
• Removal of Volume in Circular Shape (Groove)
• Restrictions of Revolved Features
• Creation/Removal of Volume on Pre-Defined Path (Rib/Slot)
• Creation of Hole Using Positioning Sketch
• Hole Creation Using Pre-Defined References and Threads creation
• Introduction to Stiffeners
• Creating a New Volume Using Two Different Sketches (Solid Combine)
• Volume Creation Using Multiple Sketches with Multiple Options (Multi- Section Solid)
• Creating Cavity Using Multiple Sketches

Dress-Up Features of Part Designing
 Creating Curves Edges Using the Multiple References & Limitations (Fillets- Edge,
Variable Radius, Face- Face, Tritangent)
• Chamfering Body/Edges Using Available References
• Shell Creation in a Body.
• Advance Shell Creation in a Body with Different Dimensions of Different Sides
• Adding thickness to An Already Created Side/Volume
• Removal of Extra Faces in a Body
• Replacing the Face in a Body to another Body
• Creating Thread and Taps in Cylindrical Body

Duplicating Features of Part Designing
 Mirroring Single/Multiple Feature With Respect To Plane
 Explode Mirrored Object/Objects For Further Use
 Patterns And Its Importance
 Use of Standard Pattern Styles (Rectangular Pattern, Circular Pattern)
 Translating An Object/Body From Its Original Position
 Rotate An Object/Body From Its Position With Respect To Axis
 Placing The Body/Object In A Symmetrical Position With Respect To Plane
 Change The Scale of The Body By Selecting Different Faces Or With Axis System
 Reference Elements
 Point and methods to define it
 Line and methods to draw it
 Plane and locating methods

Editing Features of Part Designing
 Investigating The Model
 Concept of Parent-Child Relationships
 Redefining Parameters of Previously Created Features
 Changing The Order of Any Feature In A Specification Tree
 Hiding And Un-Hiding The Sketches/Features/Body
 Deactivating/Activating of Features As Per Requirements
 Use of Defining Any Feature In Work Object
 Resolving The Failures of The Features/Body

5. ASSEMBLY
 Assembly constraint toolbar
 What is an Assembly?
 Defining A New Assembly Document
 Assigning Properties To The Product
 Tools Used For Creating Product Structure
 Use of Compass In Assembly
 Importing Existing Components In A New Assembly
 Snapping Components
 Editing A Previously Created Part/Product In Assembly Features
 Exploding A Constrained Assembly
 Reordering Product Structure
 Reusing A Component (Copy/Paste)
 Components Catalogue
 Degree of Freedom In The Assembly
 Constraint Creation -Coincidence, Contact, offset ,Angle
 Fixing Components and Fixing Components together
 Using Quick Constraint command
 Activating / Deactivating Constraints
 Analysing Created Constraints
 Updating Assembly
 Assembly Features
 Using Existing Assemblies To Create A Product Structure
 Use An Object With Respect To Pattern
 Scenes
 Saving An Assembly Document
 Opening/Loading An Assembly

6. WIREFRAME & SURFACE DESIGN
 Introduction To Surface Design
 Importance of Surface
 Process of Surface Designing
 Entering The Workbench
 Generative Surface Design Process
 Difference Between Open Bodies & Connected Bodies
 3D Wireframe Geometry
 Points & Its Role
 Creating Multiple Points On A Curve
 Lines In Free Body
 Line & Axis Lines
 Creating Line & Axis Line In Free Space
 Creating Polylines
 Role of Planes In Space
 Projections
 Creating combined curves
 Intersections
 Creating helix
 Boundary curves
 Surfaces toolbar
 Offset surfaces
 Swept surfaces
 Creating filling surface
 Creating Blend surface
 Creating New Plane With New References
 Creating A Set of Planes In An Order
 Creating Free Body Curve
 Connecting Different Curves
 Analysing The Sketches And Repairing/Editing
 Surface Geometry
 Creating Surface Using Multiple Sections
 Introduction To Spine
 Trimming Created Elements
 Transformation Features In Surface Geometry
 Extrapolating Surface
 Disassembling A Surface
 Healing of Surface
 Extracting An Edge From A Surface
 Extracting Face of Different Surfaces
 Creating A Solid From Surface
 Splitting Object/Body With Surface
 Thickening A Surface
 Closing A Surface In To Volumetric Body
 Checking Connections Between Curves

7. DRAFTING
Introduction of Drafting
 Need & Importance of Drafting
 Starting The Drafting Workbench
 Defining The Sheet & Sizes
 Adjusting of Drawing Sheet According To Object/Assembly
 Types of Projection
 Using Predefined Drafting Styles
 Scaling The Drafted View

Generative Drafting
 Introduction
 Taking Projection of Front View On Sheet
 Generating Different Views Such As Top View etc.
 Difference Between Primary And Secondary View
 Modifying An Existing View
 Generative Dimensions, Balloon Generation For Drafting of Assembly

Interactive Drafting
 Introduction
 View Planes
 Creating Multiple Projections of Different Views
 Creating Views For Folding Lines
 Show/Hide Hidden Lines, Centre Line, Axis Line, Thread Etc.
 Modifying An Existing View
 Creating Dimensions

8. GENERATIVE STRUCTURAL ANALYSIS
 Concepts of FEA/FEM- Nodes, Elements and Meshing
 Procedure of Structural Analysis
 Types of Loads and Restraints
 Plotting Results
 Analysis of Results
 Report Generation

ANSYS

INTRODUCTION TO FEA
 General Working of FEA
 Nodes, Elements, and Element Shapes
 General Procedure of Conducting Finite Element Analysis
 FEA through ANSYS
 Effective Utilization of FEA
 FEA Software
 Advantages and Limitations of FEA Software
 Key Assumptions in FEA
 Assumptions Related to Geometry
 Assumptions Related to Material Properties
 Assumptions Related to Boundary Conditions
 Assumptions Related to Fasteners
 Types of Analysis
 Structural Analysis
 Thermal Analysis
 Fluid Flow Analysis
 Electromagnetic Field Analysis
 Coupled Field Analysis
 Important Terms and Definitions
 Strength (Resistance to Deformation)
 Load
 Stress
 Strain
 Elastic Limit
 Ultimate Strength
 Factor of Safety
 Lateral Strain and Poisson’s Ratio
 Bulk Modulus
 Creep
 Engineering Materials
 Introduction to ANSYS
 System Requirements
 Getting Started with ANSYS
 Interactive Mode
 Batch Mode
 Starting a New File Using the ANSYS Product Launcher window
 ANSYS APDL
 ANSYS Output Window
 ANSYS Metaphysics Utility Menu Window (ANSYS Session)
 Utility Menu
 Main Menu
 Graphics Area
 Standard Toolbar
 ANSYS Command Prompt
 Command Window Icon
 Raise Hidden Icon
 Reset Picking
 Contact Manager
 ANSYS Toolbar
 Model Control Toolbar
 User Prompt Information
 Current Settings
 Setting the Analysis Preferences
 Units in ANSYS
 Other Important Terms Related to ANSYS
 Dialog Boxes
 Graphics Display
 Panning, Zooming, and Rotating the Model
 Dividing the Graphics Area
 The Pan-Zoom-Rotate Dialog Box
 Graphics Picking
 Using Mouse Buttons for Picking
 ANSYS Database and Files
 Saving the File
 Resuming the File
 Clearing the Database
 Some Basic Steps in General Analysis Procedure
 Points to Remember while Performing an Analysis
 Exiting ANSYS
 Self-Evaluation Test

BASIC SOLID MODELING IN ANSYS
 Solid Modelling and Direct Generation
 Solid Modelling Methods
 Bottom-up Construction
 Top-down Construction
 Considerations before Creating a Model for Analysis
 Details Required
 Symmetry
 Creating Geometric Entities
 Creating Lines
 Creating Arcs
 Creating B-Spines
 Creating Fillets between Intersecting Lines
 Creating Areas
 Creating and Modifying Work planes
 Display Working Plane
 Show WP Status
 WP Settings
 Offset WP by Increments
 Offset WP to
 Align WP with
 Coordinate Systems in ANSYS
 Global Coordinate System
 Local Coordinate System
 Active Coordinate System
 Display Coordinate System
 Nodal Coordinate System
 Element Coordinate System
 Results Coordinate System
 Creating New Coordinate Systems
 Deleting Existing Coordinate

ADVANCED SOLID MODELLING
 Creating Volumes
 Extruding Entities
 Extending the Line
 Creating Complex Solid Models by Performing Boolean Operations
 Modifying the Solid Model
 Scale
 Move
 Copy
 Reflect
 Deleting Solid Model Entities
 Importing Solid Models
 Importing the IGES File
 Importing Models from Pro/ENGINEER
 Importing the Model from Unigraphics

FINITE ELEMENT MODELING (FEM) – I
 An Overview of the Finite Element Modelling
 Element Attributes
 Element Types
 Reasons Why ANSYS has a Large Element Library
 Real Constants
 Material Properties
 Multiple Attributes
 Assigning Multiple Attributes before Meshing
 Assigning Default Attributes before Meshing
 Modifying Attributes after Meshing
 Verifying Assigned Attributes
 Element Attributes Table

FINITE ELEMENT MODELING (FEM) - II
 Finite Element Modeling (FEM) - II
 Mesh Generation
 Mesh Density
 Meshing the Solid Model
 Setting Element Attributes
 Defining the Mesh
 Defining the Entity to be Meshed
 Defining the Meshing Type
 Meshing the Model
 Refining the Mesh Locally
 Extruding the Mesh
 Transitional Pyramid Elements
 Requirements for Creating Pyramid Elements
 Creating Transitional Pyramid Elements (Hex-to-Tet Meshing)
 Converting Degenerate Tetrahedral (20 nodes) Elements into Non-degenerate (10 nodes) Tetrahedral Elements
 Plotting Pyramid Elements
 Improving the Tetrahedral Element Meshes
 Improving Tetrahedral Meshed Volumes by Using Volumes
 Improving Tetrahedral Meshed Volumes by Using Detached Elements
 Some Additional Tips while Meshing the Model
 Applying Loads
 The Nodal Coordinate System
 Loads in Different Disciplines
 Types of Loads in ANSYS
 Load Steps, Sub steps, and Time
 Applying Loads
 Deleting Loads
 Deleting DOF Constraints

SOLUTION AND POSTPROCESSOR
 Solution
 Defining the New Analysis Type
 Restarting the Analysis
 Setting Solution Controls
 Setting Analysis Options
 Solving the Analysis Problem
 Post processing the Result
 POST1 (General Postprocessor)
 Displaying the Deformed Shape of the Model
 Displaying the Minimum and Maximum Stresses
 Listing Reaction Forces
 Listing Stress Values at each Node
 Query Picking
 Path Operations

STATIC STRUCTURAL ANALYSIS
 Effect of self-weight on a cantilever beam
 Analysis of 2D Beam
 Problems of Simply Supported, Cantilever Beams
 Point Support, UDL and UVL Loads

ADVANCED STRUCTURAL ANALYSIS
 Steel tubes and springs structure
 Modal analysis of an airplane wing
 Nonlinear analysis (material nonlinearity)
 Harmonic analysis
 Explicit Dynamic analysis

THERMAL ANALYSIS
 Thermal Analysis
 Important Terms Used in Thermal Analysis
 Heat Transfer Modes
 Thermal Gradient
 Thermal Flux
 Bulk Temperature
 Film Coefficient
 Emissivity
 Stefan–Boltzmann Constant
 Thermal Conductivity
 Specific Heat
 Types of Thermal Analysis
 Steady-State Thermal Analysis
 Transient Thermal Analysis
 Performing Steady-State Thermal Analysis
 Setting the Analysis Preference
 Creating or Importing a Solid Model
 Defining Element Attributes
 Meshing the Solid Model
 Specifying the Analysis Type, Analysis Options, and Applying Loads
 Solving the Analysis Problem
 Post processing Results
 Performing Transient Thermal Analysis
 Specifying the Analysis Type and Setting Solution Controls

GENERATING THE REPORT OF ANALYSIS
 Starting the ANSYS Report Generator
 Capturing Images for the Report
 Capturing Animations for the Report
 Capturing Data Tables for the Report
 Capturing Lists for the Report
 Compiling the Report
 Changing the Default Settings of the ANSYS Report Generator
 Error Estimation in Solution
 Percentage Error in Energy Norm (SEPC)
 Element Energy Error (SERR)
 Element Stress Deviations (SDSG)
 Maximum and Minimum Stress Bounds (SMXB and SMNB) 
The top automotive or aircraft companies such as:
Lock Heed Martin,
Ferrari,
Boeing,
Lear Jet,
Hyundai,
Some of the other companies like Ford, Toyota, Maruti, Allied signal, Porsche extensively use the applications of CATIA. There are 20000+ companies globally which implements the concepts of CATIA. When it comes to automotive manufacturing companies, 22 companies out of 30 companies use this software. It is considered as the Global Standard in automotive manufacturing and aircraft manufacturing.

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